A project produced by AreaOdeon with X-IT Studio and H.Blumaverde, in collaboration with the didactic institutions of Lissone, the IPSIA "G.Meroni" school, the support of city associations and the patronate of the City of Lissone, the Province of Milano, the Lombardia Region, the UNICEF and with the participation of RFI, Company of Ferrovie dello Stato Group.
A collective urban art intervention that promoted the local handicraft culture and re-qualified an area of the center of Lissone with the participation and the transversal involvement of the citizenship.

The project involved the Elementary Schools of Lissone and the children of Children Hematology of the Saint Gerald Hospital of Monza, inviting more than 300 children to re-interpret a public space of our city.
Every child, using a specifically programmed web based video-g raphic game, has proposed a composition of furniture frames, coloring and distributing them freely on the wall of the former ex-Odeon cinema.
The combination of all proposals has became the base for the final installation happened on Sunday 29 May 2005, with the direct participation of the same children.

In Lissone, the space resulted from the demolition of the old Odeon cinema, at the intersection of Via Assunta with Via Gramsci - in front of the small downtown church, has not found for the past ten years a better identity than a parking lot bisided two high and horrible grey walls.

With Lissone project, AreaOdeon has found in the difficult urban spot an opportunity to generate a temporary solution of social artistic value that promotes transversally the local culture, thanks also to the involvement of the Elementary Schools, the Craftsmen Associations and Public Institutions, and specially with the participation of the same citizenship.

The project invited the children of the Elementary Schools to contribute to the interpretation of a urban space of their own city.
In tune with the typical handicraft production of Lissone, the children have been stimulate to propose a composition of furniture frames, imagining to paint and anchor furniture on the walls of the old Odeon cinema.
This interpretation has happened through the pedagogical use of a specifically programmed web based video-graphic game used from the school's computers during class hours.
The collective urban art piece has been installed in the 29 May 2005 during an event, an encounter opportunity between different generations (the old craftsmen and the young kids), integrating the modern technologies with ancient manuality (the video game and the furniture pieces), and approaching the internet virtual space to the real urban space.
This first part of the project has finally found conclusion with the installation of the work during a city day, a day of festivity and collective interpretation of a small portion of our own city.

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